Services
English into Spanish, for companies and publishers bringing software, apps, websites, games and books to a Spanish-speaking market.
What I do
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Software localization
Apps, websites, software interfaces and technical documentation.
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Game localization
Mobile, PC and browser titles, from UI strings to story content.
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Book translation
Full-length books in the author's own voice, delivered ready to publish.
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Post-editing
Review and polish LLM-based translations so they are accurate and sound natural.
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Proofreading and editing
Check a human translation against the source and fix accuracy, terminology, grammar and consistency.
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Linguistic quality assurance
Assess a translation and report the errors by type and severity, with a score.
Questions
- Can you work in our platform?
- Yes. I work directly in your existing setup, including Crowdin and other major localization platforms. And I handle the usual developer formats: JSON, XML, XLIFF, .strings, .po and spreadsheets.
- Do you work with translation agencies?
- Yes. Much of my work reaches end clients through agencies I have worked with for years, and I fit into the partner you already use.
- Do you use machine translation or AI?
- Not unless you ask for it. If you already run LLM-based translation, post-editing is one of the services above: I review and polish the output so it is accurate and sounds natural.
- How do you handle confidentiality?
- Under NDA, which is the norm in this industry. I never publish client names, product names or project data.
- What do you need to quote?
- The files, your deadline and the format. A word count doesn't show the full picture — code tags, length limits and context all change the scope. That's why I quote from the files. You get a price and a realistic delivery date back.